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Sniper Elite V2

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Sniper Elite V2 is the 2012 sequel to Sniper Elite, and is the second game in the Sniper Elite series. It is developed by Rebellion Developments, and it is published by 505 Games (Although Rebellion published it for PC).

PlotEdit

Will be re-editted to real plot. We apologize for the immature comments before.

GameplayEdit

Sniper Elite V2 is a Third-person shooter that stresses employing stealth, rather than using brute force. Fairburne uses several WWII-era weapons, including sniper rifles, a silenced Welrod pistol, sub-machine guns and German and Soviet hand grenades (which can be also used to make Tripmines. One of the main features of the title is the realistic Ballistics, involving factors such as bullet drop, wind strength, and the effect of holding one's breath when attempting a shot. Sniping gameplay is from a first person Telescopic sight view, whereas movement and use of all other weapons is in third person view.

Enemies will spawn out of thin air after you pass a trigger point on the map, in some cases they will actually stop walking and freeze in place if you go to far away from them. They will be about to round a corner and hit a trip mine you set and you back up as to not get killed by the blast and they never come around the corner, if you approach the corner they will start walking again.

A major difference from the original Sniper Elite is the introduction of a controversial ‘X-Ray Kill Cam’, which activates when the player makes a particularly extreme shot. The view then follows the path of the bullet in slow motion before slowing further as it reaches its target, whereupon the target’s body is rendered as an anatomical cutaway to show the bullet’s passage through the body and the damage it causes to organs and bones. Other new elements include being able to mark enemy fighters to highlight their position along with target information, and a white-outlined figure which marks the point where enemy soldiers last spotted the player so that players can make their escape.

Another major difference is you can no longer "wound" an enemy and have his friends come to his aid and then kill both of them. Enemy AI seems especally dumb in some cases and you can actually kill someone right next to someone else and they will be alerted for a second and then act like nothing happened.

DevelopmentEdit

In 2011, Rebellion announced that it was co-publishing the title with 505 Games. It was released in May 2012, the game has been described as a "reboot" of the original Sniper Elite, rather than a sequel. The initial announcement only referred to a release on the Xbox 360 and PlayStation 3, though in response to calls from fans, Rebellion announced it was to self-publish a PC version through shops and via the Steam online games retailer at the same time as the console version.

ReceptionEdit

Sniper Elite V2 gained mixed to positive reviews on Metacritic, earning it a scores of 65, 70 and 64 for Xbox, PS3 and PC versions accordingly.

Game Informer gave the game an 8.25/10. GameSpot gave the game a 6/10 on account of the "dumb AI". IGN gave the game an 8/10, praising the "X-Ray Killcam" feature. AllThatzGaming gave the game a 7/10 praising the co-op game modes particularly Overwatch for "requiring teamwork".

VideosEdit

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